#ifndef BULLET_H
#define BULLET_H

#include "point.h"
#include "maze.h"
#include "box.h"

class Bullet
{
  Point position_;
  Vector movement_;
public:
  Bullet(Point, Direction);
  Point GetPosition();
  int GetX();
  int GetZ();
  void Update();
  void Render();
};


#endif // BULLET_H
